Our first xbox 360 game, piniq, is live! Get it here!
Today marks a momentous occasion. At least, I hope so. Game development companies come and go. Most of them are born and die silently. You don’t even know they exist. Two or three guys get excited about a new idea, work on it, then they get bored or run out of money or have a number of other things happen to kill their dream.
It is my sincere hope that this doesn’t happen to us. We’re certainly starting off in much the same way as those other guys. We got excited about an idea – to make awesome games – and then got started with something simple that evolved into something that we didn’t know we were capable of.
Very soon, our first game, piniq, will be released on the Xbox Live Marketplace. Will it sell? Maybe. Maybe not. What I know is that I’ve had a blast making it and look forward to making more awesome games. I have so many ideas that I want to share. So many unseen experiences that I want others to experience. The promise of delivering is incredibly exciting.
I’m writing this post for two reasons.
1. If I ever start to wane in my dedication, hopefully I’ll read this and rekindle the spirit that I have right now.
2. If you’re reading this as a fan of our games (which at this point haven’t been created), I want you to remind me of my promise to bring you great games. Don’t let us die silently. Don’t let us settle for mediocrity. Either of those outcomes would be incredibly tragic. You don’t want to be responsible for a tragedy, do you?